You can assign events to all elements so that these elements respond to user actions and perform a certain action.
To assign an event to an element, please proceed as follows.
- On the stage, select the element for which one or several events are to be added (1).
- In the inspector widget properties (circle symbol) (2), you can add an event to the selected element using the plus sign icon on the right next to “Events” (3.1).
- Next, define the type of trigger for the event. A trigger is a user action with/on this element: a tap or click or swipe gesture (On Tap or Click / On Swipe Left / On Swipe Right / On Swipe Up / On Swipe Down).
One of the listed options can be selected for the following action:
Jump to scene
Links to a scene in the page (even to scenes within existing compositions). More information on scenes
- Jump to page
Links to a page within the project.
- Jump to element
Links to any object in the project. This can also be located on other pages/scenes.
Open Web URL:
Links to a website (HTML online in the in-app browser). Furthermore, a “mailto:” link can be used (the following format is supported “mailto:email@example.com?subject=App%20Recommendation&body=Hello%20world“).
You can open HTML-files, videos and pictures from the shared assets folder. You can find further information here.
Open Action URL:
You can execute several actions within the app. You can find further information here
- Toggle pop-up
Opens a pop-up inside the same scene or composition.
- Close all Popups
- Jump to previous scene
Links to the previous scene.
- Jump to next scene
Links to the next scene.
- Jump to scene
Tip: An element can contain several events, so that various actions can be triggered with different gestures on the same element, e.g. “swipe up” and “swipe down”.